Game development showcase background

Hey there! I'mlucas wang,

a full-stack game designer invested in human-computer interaction and AI. I've deployed projects played by 1M+ people as LWCoding!

M.S. Computer Science (4.0 GPA) • Stanford '28

B.S. Design (4.0 GPA) • Stanford '27

Figma
Figma
Unity
Unity
Python
Python
React
React
C#
C#
C++
C++
HTML5
HTML5
Cursor
Cursor
▼ Explore What I'm Doing ▼
Lucas holding Nex Playground box

Jun 2026 - Present

Nex Inc.

Software Engineering Intern

Working in the Party Cell to develop games to get families moving together through the Nex Playground platform. Working at the intersection of game design and health tech to create interactive experiences that make exercise fun for all ages.

Always Be Closing game

Jun 2025 – Present

Always Be Closing

Solo Game Programmer

Building a game that AI-simulates sales deal negotiations, helping players practice persuasion and closing techniques in a high-stakes, fast-paced environment.

ImmersifyVR virtual reality exercise

Oct 2024 – Present

ImmersifyVR

Project Manager

A grant-funded virtual reality exercise application designed to motivate older adults to exercise. Deployed and tested in several retirement homes across California.

▼ Summary of My Interests ▼
Planet mental health app project
Always Be Closing — product simulation interface
ImmersifyVR virtual reality exercise product
Planet mental health app project
Always Be Closing — product simulation interface
My work is user-centered. I'm

Designing Interactive Systems

If you're going to make a game, why not make it solve a problem, too? At work and through independent research, I design user-centered experiences like virtual reality products for the elderly and multiplayer games to bring people together.

Attack on Atliz game cover art
Aw, Rats game cover art
Kitchen Nightmare game cover art
Attack on Atliz game cover art
Aw, Rats game cover art
I find strong community important. I'm

Promoting Game Design at Stanford

Stanford students don't play enough games, let alone make them. As the founder of our game development club, I've hosted tens of events with hundreds of participants, including jams, socials, and playtests that help game designers find community. I also make lots of games!

CS247G graduate game design course
CS42SI From Player to Maker course materials
CS11SI Unity XR course website
CS247G graduate game design course
CS42SI From Player to Maker course materials
I love teaching! I'm also

Teaching Playful CS Courses

Outside of lecturing for CS11SI, CS42SI, CS106A/B, and CS247G as an *undergraduate* at Stanford, I've taught game design internationally in South Korea. I love using interactive narratives to make programming intuitive, joyful, and collaborative.

▲ lucas wang ▲