a bit of my story so far
i was born in chicago to immigrant parents from malaysia. since i was young, i've been drawn to creativity, having drawn over 200 pages of hand-drawn comics in elementary school alone.
i went to high school during the COVID-19 pandemic, and, suddenly having an abundance of free time, fell in love with programming as a creative outlet. at a young age, i created a viral scratch game that achieved over 1 million views, motivating me to continue designing games under the alias "LWCoding". i've made 30+ games with many different people since then.
that path eventually led me to stanford, where i now lead the game development club and spend most of my time bettering the world through play. officially, i'm a product designer who loves talking with people, building things collaboratively, and shipping good user experiences.
along the way, i've discovered how much i enjoy teaching. i started off making silly, satire python tutorials, before eventually finding myself teaching for organizations like the applied computing foundation and stanford splash. i now design and teach official courses at stanford like cs11 and cs42, as well as help teach and grade for intro and graduate-level game design courses like cs106 and cs247g!
